The Rage Game Full Version
SWTOR 3. 0 Rage Juggernaut DPS Guide by Artorias. Class Guides 3. 0 Juggernaut DPS SWTORDulfy. Dec 1. 1, 2. 01. 4SWTOR 3. Rage Juggernaut DPS guide by Artorias of Ebon Hawk. Last updated August 2, 2. Introduction to the Rage Juggernaut. Rage is currently one of the few AOE specs in game, how ever with changes to the spec in update 3. AOE in the rotation. This allows you to swap between a single target burst and an AOE burst depending on the situation. The further change to Rage also has shifted the rotation a bit, making it similar yet also different than the 2. Utilities. The below utilities are outlined to make the most of your Raid Utility and PVE environments. Things such as cleanses arent necessary and are better served for speed boosts, damage increases and buffs to your allies. Skillful. Masterful. Heroic. Rating. Single Target Dps 6. Ao. E Damage 1. 0Rotation Difficulty 5. RNG Dependant No. Burst 8. Sub 3. 0 Talent or Ability Buffs Yes, execute available every so often. Gearing and Stats Priority. Accuracy 1. 00 Melee 1. God-Eater-2-Rage-Burst-PC-Game-Screenshots-5.jpg?resize=700%2C445&ssl=1' alt='The Rage Game Full Version' title='The Rage Game Full Version' />Force. Companion, 7. Accuracy Rating from Gear. Surge Higher Priority than Alacrity. Alacrity Optional, Rotation benefits from surge. Critical Rating 1 from companionAll other secondary stats in Power. Augments Strength. Relics Serendipitous Assault Focused Retribution. Set Bonus 6 Piece Vindicator. Form Shii Cho. What you need to know. Rage revolves around buffing yourself passively in rotation to allow for a massive hit at the end of each cycle. Plink.Exe Ssh on this page. These cycles remain the same but if you have no idea of your passives then you wont know how or why the cycles are there in the first place. BuffsPassives Shockwave While Shii Cho Form is Active, activating Enragedamage dealt by Force Crush grans Shockwave, increasing the damage dealt by your next Raging Burst and Force Smash by 5 and reducing their cost by 3. Free at 3 stacks. Also lowers the CD of Enrage by 1. Rage over 6 seconds. Dominate Force Charge and Obliterate make your next Smash or Raging Burst automatically Crit. Overpower Assault, Sundering Assault, Vicious Slash, Sweeping Slash, Retaliation, Force Scream, Vicious Throw and Furious Strike reduce the active cooldowns of Smash, Raging Burst, and Obliterate by 1 second and Enrage by 2 seconds. Cascading Power Increases all damage dealt by 5 for 6 seconds after dealing damage with Smash or Raging Burst. Games. Rage, a 2011 firstperson shooter and racing video game Rage Software, a defunct game developer Rage collectible card game, a collectible card game. No ones ever actually looked into how much our consumption of mammal udder juice contributes to growing up big and strong, but we just roll with it anyway. Cannot occur more than once every 8 seconds. Dark Resonance Increases the Critical strike damage of all abilities by 1. Battle Cry Reduces the Cooldown of Obliterate by 3 seconds. When Force Charge or Obliterate is used, your next Force Scream deals 5 more damage and generates 1 rage. The Rage Game Full Version' title='The Rage Game Full Version' />Furious Power Furious Strike enables Retaliation and beats down the target for 4. Abilities. Raging Burst Deals a massive amount of single target Kinetic damage when buffed fully this should always be the case. Procs Cascading Power and consumes Shockwave and Obliterate. Costs 0 Rage. Smash Deals a massive amount of Kinetic damage when fully buffed, though less than Raging Burst, compensates for this by being AOE. Should never be used on Single Target. Costs 0 Rage. Furious Strike New ability added in 3. Deals high amount of weapon damage and autocrits when utilizing the 6 piece Vindicator Set Bonus making it one of the hardest hitting abilities in game. Also beats down the target, debuffing it for your entire group, making the target take more melee damage. Costs 5 Rage. Retaliation Deals decent weapon damage. Now on the GCD, only useable after Furious Strike and both should be used as a couple, your rotation, if done perfectly will always be capable of doing this. Costs 2 Rage. Force Scream Deals moderate Kinetic damage. Download PC Game God of War 3 Full Version PS3 Game Download Download Full God of War III Download Full Version PS3 PC Game God of. Cosmonaut Crashed Into Earth Crying In Rage Krulwich Wonders. Everyone knew the mission would fail the technicians, the pilot and the friend who. A fourth season of Fargo isnt yet being planned, but if the show does return then a change of setting could be just what it needs to stay fresh. Includes downloads, cheats, reviews, and articles. The Rage Game Full Version' title='The Rage Game Full Version' />
Has a Range of 1. Generates 1 Rage. Obliterate 1. 0m gap closer and one of the most used abilities due to granting Decimate. Costs 2 Rage. Saber Throw Replaces the cost of Retaliation in your Enrage Cycle 2 with a gain of 3 Rage to allow more use of Force Scream in future cycles. Also procs your 6 piece Vindicator set bonus, causing your next Furious Slash to automatically crit. Generates 3 Rage. Ravage Used in its own respective cycle. Ravage had its damage and CD reduced to 1. Cascading Power windows, meaning its always 5 more powerful. Vicious Throw Used every few cycles thanks to the profit of Rage gained from Saber Throw, a total of two Vicious Throws can be used in the place of Retaliation before burning yourself out. It it is not ideal to use it on CD or to shift ability priority to use it. Resource costs are very strict and getting over zealous can lead to ruining your rotation. Deals more Damage than Retaliation and is the 2nd highest powerful critting ability behind Furious Slash. Force Push Used rarely if ever as a filler, if youre doing your rotation flawlessly, youll never need a filler. Vicious Slash Never used. You should never find yourself having room in your rotation or CD imbalance requiring you to use it. Costs 3 Rage. Assault Never used as it does terrible damage and has zero benefit to you entirely. Generates 2 Rage. Force Choke Never used. Minimal damage and will unsettle your rotation. Generates 4 Rage. Force Charge Simple gap closer that allows you to transition to your target in opener or if you need to swap and get to your new target ASAP. Generates 3 Rage. Opening and Rotation. The opener for Rage is rather simple and never deviates regardless of scenario. Enrage frontloads your Shockwave and Force Charge grants Dominate, allowing the following Raging Burst to crit. Saber throw grants Vindicators Critical Bonus, giving your first Furious Strike an autocrit. Rage Opener. As I mentioned above, Rage follows Cycles. One cycle ends and another begins, each cycle ends with a Raging Burst or Force Smash depending on if you want AOE. Can You Repair A Crack In Granite. Each Cycle subsequently bleeds Rage or lack there of into the next cycle, thus meaning you have to preemptively manage yourself or you may find youre running too low on your next Obliterate. There are 2 types of cycles. I like to call them the Enrage Cycle and Ravage Cycle. These cycles follow one another, when an Enrage Cycle ends, the Ravage Cycle begins, so you can keep track of which cycle youre supposed to be doing on the CD of Force Crush as its the first ability used in the Ravage Cycle. Checkered Game Of Life For Sale. Cycles. The reason as to why there are 2 Enrage Cycles is that the over use of Enrage Cycle 1, the one with Retaliation will eventually drain your resource due to its cost, meaning an eventual Obliterate will fail. To stop this from happening, substituting a 2 Rage cost for 3 Rage gain with the use of Saber Throw means you can proceed with 3 more Enrage Cycle 1s until an Enrage Cycle 2 is required. The loss of DPS by subsituting in Saber Throw for Retlation, is more than made up for by the use of Force Scream being used more frequently. To know when to use Enrage Cycle 2 is easy. Once your Ravage Cycle finishes and your Rage Bar is entirely empty after your Raging Burst, thats when to use Enrage Cycle 2. Execute. With the large amount of Rage from your Enrage Cycle 2 bleeding into your next cycles, this opens up room to allow Vicious Throw. Rather than subtracting 2 Rage from your current budget, youre adding 3, this will allow you to add an extra 1 cost to your next 2 Retaliation areas in the coming cycles to use Vicious Throw, so 23 Retaliations become Vicious Thows, the 2nd Dispatch of course is present to due to the CD on Vicious Throw now allowing it be used frequently.